STATUS.EMI
Table of content:
- Introduction
- The first data: Executable of the current game mode
- The StatusMenu texture (2 and 3)
- Two palettes for menu
Introduction
This file represent all the Status Menu
data, when you press Square
in game.
The file contains 8 data:
Index | Size | Type | Description |
---|---|---|---|
1 | 117578 | Executable | Executable of the current game mode StatusMenu |
2 | 32768 | Image | Texture of the menu tiles |
3 | 32768 | Image | Texture of the menu backgrounds |
4 | 512 | Palette | Palette for the menu tiles and backgrounds |
5 | 512 | Palette | Palette for the menu tiles and backgrounds (bis) |
6 | 3616 | Audio Samples (Header) | Audio samples header (menu buttons sounds?) |
7 | 44 | ??? | Small unknown file, maybe some pointers inside |
8 | 64560 | Audio Samples (Binary) | Audio samples binary (menu buttons sounds?) |
The first data: Executable of the current game mode StatusMenu
The RAM Index
of this data is 0x801D0C00
.
This data is actually the “StatusMenu” game mode executable.
This is MIPS code, and there are interactions with the base executable SLES_......
.
This executable contains all the menu behavior.
EDIT: 2025/04/06
The function FUN_8014E3D4 do something with palettes! Need to know what ~
The StatusMenu textures (2 and 3)
This texture is located at the second index of the STATUS.EMI
file, and contains tiles of:
- Characters portraits
- Menu Icons
- Menu Layout
The texture has a width of 128 pixel, and is encoded in 4bpp.
For the characters portraits, they are tiles of 40x48. They use the following palette in file like this:
Characters | Palette index | Palette Row |
---|---|---|
Adult Ryu | fourth | 01 |
Young Ryu | fourth | 11 |
Tepo | fourth | 12 |
Young Rei | fourth | 13 |
Adult Rei | fourth | 13 |
Young Nina | fourth | 15 |
Adult Nina | fourth | 15 |
Momo | fourth | 00 |
Garr | fourth | 02 |
Pico | fifth | 13 |
Dragon | fourth | 14 |
Information
Looks like the tiles are aligned in rows of 256 x 40 pixels
Two palettes for menu
They are the forth and fifth data of the STATUS.EMI
: They contain characters portraits and menu colors.
Todo
Still a lot to do in this file!